Love playing Spades!
Wow, everythings tweakable, can play my house rules!
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Players: 3 - 7, as 2 or 3 teams or individually
Spades uses a standard deck of cards. Each player is dealt a hand of 13 cards.
Spades is always the trump suit.
Each player declares a number of tricks as their bid for the round. No player can lead a trick with Spades until a Spade has been played on a previous trick or they have only Spades in their hand.
Playing tricks follows the standard rules
For winning at least as many tricks as the team’s combined bid, the team scores 10 points for each trick in the bid. Tricks in excess of the bid only score 1 point each and are called ‘bags’.
Whenever a team accumulates 10 bags, they lose 100 points - 10 points for each bag. The bags mark can be changed from the Options menu.
The game ends when a team reaches 500 points and whoever has the most points wins the game. The target can also be set to 250, 300, 400, 600 or 700 points. The game also ends if a team loses so many points that they go below the target points in the negatives.
This changes the number of bags at which the team incurs a penalty equal to the number of bags multiplied by 10 . For low target scores (250, 300), this can be set to 5 i.e. penalty of 50 points, otherwise, the default value is 10 i.e. penalty of 100 points.
If enabled, players bid simultaneously, rather than in the regular turn based manner.
In each round, at least one player on each team must bid nil.
If a player has a card which can win the trick, they must play it if able.
This changes the circumstance under which Spades cards can be first played.
Players can bid a blind nil, that is bidding nil without looking at their cards. This is worth double the points.
When playing a blind bid, players can pass 2 cards to their partner. This can also be set to 1 or 3 cards.
Half Blind Penalty
When playing a blind bid, the usual penalty for failing the bid is halved.
You have to pay close attention how your partner bids and your opponents bids as well especially when there is a nil bidder as thats a bonus of 100 points. Players often try to target the nil bidder first and although it is not common, but if the opposing team bids double nil i.e. both partners bid nil for a total of 200 points, your team should really focus on making them win a trick by leading smaller cards. There are many different variations and version of spades, and we support upto 12 spades players i.e. 6 teams per game.
In a trick, each player plays a single card. One player is selected to start, then play proceeds clockwise around the table. If possible, players must play a card which is the same suit as the first card played - this is called ‘following suit’. If a player cannot follow suit, then they may play any card in their hand.
Based on the cards played, one player is declared the winner of the trick, usually for playing the highest value card of the trump suit, or of the suit of the card which started the trick.
Cards Games Basics
A deck of cards consists of 52 cards, with 4 distinctive subgroups. Each of these subgroups is recognised by a symbol and are referred to as suits. They consist of Clubs, Spades, Hearts and Diamonds. Each suit contains 13 cards which, generally, are considered in this order, Ace (A), 2, 3, 4, 5, 6, 7, 8, 9, 10, Jacks (J), Queen (Q) and King (K).
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