Love playing Spider Solitaire!
Love the challenging games as I climb up the ranks!
Love love love card games!
Crazy good support
Players: 1 - 7
Goal: Make full sequences (King to Ace) of a single suit on the table in order to move cards to the foundation piles.
Multiplayer: All players are given the same tableau, and the winner is whoever finishes the game in the fewest moves.
Spider Solitaire is played with 104 cards, the equivalent of two decks combined. The composition of the deck depends on the preset being played (refer to the presets section above).
No matter the composition of the deck, the cards are always dealt out in 10 tableaus (also called cascades, columns of overlapping cards, with the bottom card available for play) 4 of six cards and six of five cards face down, except the bottom card which is dealt face up. The remaining 50 cards are placed to one side in a draw pile.
There are also 8 slots for foundation piles, one for every complete sequence to be constructed.
Cards can be moved onto any card of the next highest value. The objective is to create sequences, a group of cards arranged in numerical order running from King to Ace. When a sequence is completed, it is automatically moved to one of the foundation piles.
Whenever a face down card is exposed at the bottom of a tableau, it is turned face up.
Existing sequences of any length can be moved to create longer sequences, provided all cards in the moving sequence are of a single suit and the topmost card of the sequence being moved can be played onto the exposed bottom card of a tableau following the same rules as for single cards.
Any card can be played into an empty tableau slot.
At any point, as long as there is at least one card in every tableau, the draw pile can be used to play one card face up onto the bottom of every tableau.
The Undo button in the bottom left corner will undo the previous move and can be used repeatedly to undo a whole sequence of moves.
The game ends when either all the cards have been moved into the foundation piles, or the player can find no way to proceed. The game is also scored based on how many moves the player took to solve it.
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