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Blackjack is a betting game where players try to get a hand as close to 21 as possible without going bust. Blackjack can be played with 1 to 12 players. The opponent is always the house, i.e. all players play against the house / dealer with face up cards at the center of the table.
Blackjack is traditionally played with six decks. Before gameplay begins, every player makes a bet, also referred to as an ante. The dealer then passes out one card face up to each player, including themselves. Next, for the other players, the dealer passes out one more card face up; for themselves, the dealer gets one more card face down. Currently, at CardzMania, whenever a new round starts, the decks are shuffled completely, including the cards from the previous round. Because of this, counting cards is less useful across rounds, but it still makes sense to observe face up cards during the same round, especially if only one deck is used. In future, we plan to implement the functionality when the same deck will be reused across multiple rounds to mimic how Blackjack is played in real life casinos.
Ranking of Cards
2s through 10s and worth their pip value. Face cards are worth 10. Aces are worth 1 or 11, depending on which helps the player more.
After the initial two cards are dealt, players have two default options to choose from: They can either 'hit' (request an additional card) or they can 'stand' (keep their current hand). Players should choose the option that gets their hand as close to 21 as possible without going over. If their hand exceeds 21, they automatically lose their bet. If their hand is 21 or under, then they are competing with the dealer on whose closest.
After every player decides what they are going to do, the dealer flips over their face down card and draws more cards until the dealer hits 17 or higher, after which the dealer's score is tallied with all the players.
If the player beats the dealer or if the dealer busts and they don't, then they receive 2:1 on their bet.
If a player's hand equals 21, they get a blackjack and receive 3:2 on their bet.
If a player and the dealer have the same hand, even a blackjack hand, the player pushes and receives their bet back.
All players start with a 1000 coins balance and compete over 10 rounds to amass as many coins as they can. At the end of 10 rounds, the player with the highest number of coins wins the game.
CardzMania supports several customizable rules and options so you can play Blackjack exactly how you like or how you grew up playing with your friends and family. In addition to the classic way of playing, we often have new creative options for you to try to spice up the game if you are interested in trying different spins for fun.
Players determine a set amount of points when the game ends.
Players determine a set amount of rounds (also known as hands or deals) that the game will go to (instead of the points selection above).
Players only have a set amount of time to make their turn after which a turn is automatically played for them and the game proceeds: Fast is 7 seconds, Standard is 15 seconds, Slow is 30 seconds, and Very Slow is 60 seconds. Players can also choose to disable the timer, but that is only for private tables.
Players can choose to play with a different number of decks to learn the game. Available options are 1, 2, 4, 6, or 8 decks.
Hit Soft 17
By default, the dealer stands if their hand is a 17. Players can choose to allow the dealer to hit on a 17.
If a player is confident in their hand, they can double their bet.
If a player's cards are a pair, they can split them and make the cards into individual bets. After the player adds the additional bet, the dealer gives them two more cards.
If a player believes that the dealer will get a blackjack, they can buy insurance by giving the dealer an equal amount of their ante. If the player does buy insurance and the dealer does get a blackjack, then the player receives their insurance back.
After the initial two cards are dealt, if a player believes they will lose, they can surrender, or bow out of the game, and only lose half of their original bet.
A deck of cards consists of 52 cards, with 4 distinctive subgroups. Each of these subgroups is recognised by a symbol and are referred to as suits. They consist of Clubs, Spades, Hearts and Diamonds. Each suit contains 13 cards which, generally, are considered in this order, Ace (A), 2, 3, 4, 5, 6, 7, 8, 9, 10, Jacks (J), Queen (Q) and King (K). Some games include the two Jokers found in a standard deck but most games don't.
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