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Pitch

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Pitch Card Game Rules

Overview

Pitch is a trick taking game where teams of players try to be the first to reach 52 points. Pitch is played with two to eight players individually or divided into two teams.

Ranking of Cards

In Pitch, Aces are high and 2s are low. The off-suited Jack to trump is called the Jick. The Jick is ranked below the Jack of trump. In Pitch, Jokers are in play. The High and Low Jokers are ranked below the Jick and above the 10 of trump.

Presets

CardzMania offers these two presets as quick selection, but you can actually play any number of points from 4 points to 16 points by configuring different variations as you prefer.

Play Multiplayer Pitch Online

The Deck and the Deal

Pitch is played with a 54 card deck, with Jokers included. After teams are decided amongst the players, the dealer passes out 3 sets of 3 cards clockwise to each player.

How to Play

Auction

Beginning with the player left of the dealer, players bid on how many tricks they can make in the round. The minimum bid is 2 . Players must raise a bid made or pass. Once all players pass after a bid is made, the winner of the bid becomes the declarer. The declarer decides on the trump suit for the round.

If all players pass before a bid is made, the dealer must make a bid of 2. This is called Sticking it to the Dealer.

Play

The declarer leads the first trick and the suit of the “pitched” card becomes the trump. Going clockwise, players try to win the trick. The winner of a trick leads the next trick.

Cards in tricks won are then tallied for points.

Scoring

Points are shared between teammates. Only trump suited cards are worth points.

Ace, Jack, Jick, High/Low Joker and 10 are worth 1 point each.

The 3 of trump is worth 3 points.

The 2 of trump is worth 1 point, but it is given to the person who played it, not the person who won it.

If a declarer loses their bid, the number of points they won is subtracted from their team’s score. If they have negative points, they are “In the Hole”.

After points are tallied, the cards are reshuffled and the dealer position rotates clockwise.

Winning

Traditionally, the team who reaches 32 points first wins the game, however, at CardzMania, you can decide the winning-point threshold.

Variations

We support several customizable rules and options so you can play Pitch exactly how you like or how you grew up playing with your friends and family. In addition to the classic way of playing, we often have new creative options for you to try to spice up the game if you are interested in trying different spins for fun.

Points

Players determine a set amount of points when the game ends.

Rounds

Players determine a set amount of rounds (also known as hands or deals) that the game will go to (instead of the points selection above).

Timer

Players only have a set amount of time to make their turn after which a turn is automatically played for them and the game proceeds: Fast is 7 seconds, Standard is 15 seconds, Slow is 30 seconds, and Very Slow is 60 seconds. Players can also choose to disable the timer, but that is only for private tables.

Teams

Players can decide to play in teams or to play by themselves.

Max bid points

Players can decide to only win the number of points that you bid. There are no overtricks.

Only bidder scores

Players can decide that only the declarer can win points in a round

Deck

Players can select the deck to be used. The options available are default (full deck); five and up; two, five and up; nine and up; two, nine and up; six, nine and up.

Deal

Players can decide how many cards are dealt to each person. The options that are available are 6, 7, 8 or 9. When more than six cards are selected to be dealt, non trump cards are automatically discarded until you have 6 cards left in your hand (before the tricks start).

Draw

Players can choose to draw cards from deck to discard non trump cards. When enabled, the declarer chooses the trump, after which the rest of the deck is distributed to all players. Then non trump cards are discarded until all players have 6 cards left in their hand (before the tricks start).

Trump start

Players can choose whether declarer must start with trump when they have declared trump before the start of trick taking. This option is enabled by default.

Trump anytime

Players can choose to allow playing trump on any trick irrespective of whether you have the suit or not. This option is enabled by default.

Minimum bid

Players can decide the minimum bid for Pitch.The options that are available are 1, 2, 3, 4 or 5.

Dealer steal

Players can choose whether the dealer can steal the bid (make a bid equal to the current winning bid to become the declarer). This option is enabled by default.

Stick the dealer

Dealer can't pass if everyone else has passed. This option is enabled by default.

Shoot the moon

Players can select whether to play with ‘shoot the moon’ as a final point or not. They can also select what constitutes shooting the moon. Options available are winning all tricks or winning all points. When declarer bids maximum points and successfully shoots the moon, this point will be awarded. This option is set to all tricks by default.

Game point

Players can select whether to play with ‘game point’ i.e. the player/team with the most points gets an additional point. This option is enabled by default for four point pitch and disabled for ten point pitch.

Trump High

Players can choose whether to play with trump high as an additional point or not. This option is enabled by default.

Trump Jack

Players can choose whether to play with trump jack as an additional point or not. This option is enabled by default.

Trump Ten

Players can choose whether to play with trump ten as an additional point or not. This option is disabled for four point pitch by enabled for ten point pitch.

Off jack

Players can choose whether to play with Off jack (same color as trump suit also known as the jick) as an additional point or not. This option is disabled for four point pitch by enabled for ten point pitch.

Jokers

Play with or without jokers in the deck, each joker counts as an additional point. This is disabled for four point pitch and defaults to 2 jokers for ten point pitch.

Trump Low

Players can choose whether low trump counts as an additional point. When enabled, they can also choose whether the point is awarded to the player who was dealt the low trump or who takes the low trump in trick making. This option defaults to low trump dealt as an additional point.

Trump Five

Players can choose whether trump five counts as five additional points.

Trump Three

Players can choose whether trump three counts as three additional points. This is disabled for four point pitch and defaults to 2 jokers for ten point pitch.

Standard Trick Rules

In a trick, each player plays a single card. One player is selected to start, then play proceeds clockwise around the table. If possible, players must play a card which is the same suit as the first card played - this is called ‘following suit’. If a player cannot follow suit, then they may play any card in their hand.

Based on the cards played, one player is declared the winner of the trick, usually for playing the highest value card of the trump suit, or of the suit of the card which started the trick.

Card Game Basics

A deck of cards consists of 52 cards, with 4 distinctive subgroups. Each of these subgroups is recognised by a symbol and are referred to as suits. They consist of Clubs, Spades, Hearts and Diamonds. Each suit contains 13 cards which, generally, are considered in this order, Ace (A), 2, 3, 4, 5, 6, 7, 8, 9, 10, Jacks (J), Queen (Q) and King (K).

Feedback

Would like to discuss new features or variations for Pitch? Need a custom rule? Have a question? Got a suggestion? Don't see a game you want to play? Please contact us by email, facebook or twitter - we really value your feedback and love hearing from all of you!

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