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Big Two is a shedding game where players try to be the first person to get rid of their cards so that they can get advantages in the next round. Big Two can be played by 2 to 12 players.
Ranking of Cards
In Big Two, 2s are high (Aces are second highest) and 3s are low.
In the event of a tie, suits are then ranked from (Low) Spades, Hearts, Diamonds, Clubs (High).
Big Two is played with a standard deck of 52 cards. The dealer position changes based on the winner of the last round. For the first round, the dealer is chosen at random. After shuffling the cards, the dealer passes out all of the cards as equally as they can to each player.
The person who received the 3 of Diamonds goes first with turns proceeding clockwise. In Big Two, players attempt to match or outrank the previous player. For example, if the first person plays a 4, the next person would have to play a 4 or a higher card. If a player cannot match or outrank the previous card, their turn is skipped and the next player tries to do so. If nobody can match or outrank the previous player, then the original player clears the discard pile and begins again.
Pairs outrank single cards (Three of a kinds outrank pairs etc.) however a pile must begin with a pair in order for other players to play a pair. For example, if a pile begins with a single 7, the next player cannot play a pair of 10s; they must play a single 10 to outrank the 7.
Players score penalty points depending on the order in which they got rid of all of their cards. The first player to do so scores no penalty points, the last player scores 2 penalty points and all other players score 1 penalty point.
The game ends when one player has accrued 4 penalty points; this can also be set to 5 or 6 points. Whoever has the fewest points at the game’s end, wins.
Instead of 4 penalty points, president can be played for a set number of rounds, after which the game ends. The options are 3, 5 or 10 rounds.
We support several customizable rules and options so you can play Big Two exactly how you like or how you grew up playing with your friends and family. In addition to the classic way of playing, we often have new creative options for you to try to spice up the game if you are interested in trying different spins for fun.
Players determine a set amount of points when the game ends.
Players determine a set amount of rounds (also known as hands or deals) that the game will go to (instead of the points selection above).
Players only have a set amount of time to make their turn after which a turn is automatically played for them and the game proceeds: Fast is 7 seconds, Standard is 15 seconds, Slow is 30 seconds, and Very Slow is 60 seconds. Players can also choose to disable the timer, but that is only for private tables.
Two can either be the highest or lowest value card.
Equal Ranks Allowed
Players can play cards matching the value of the previous cards.
Options: Disabled, All, SHCD, HDCS, SHDC
Equal Ranks Skip Next
Playing equal rank skips the next player.
Larger Set Allowed
Players can beat a set with a larger set of cards with any value. Can play any set that is larger in number of cards (not necessarily value).
Options: Never, Higher value, Any
Four of a kind (bombs) can beat 2s
Allow runs like 3 4 5
Double sequences (chops) can beat four of a kinds and 2s
Five card poker combinations allowed (straight, flush, full house, four of a kind with kicker, royal flush)
President and vice president get highest card(s) from losers. Options: Disabled, 1, 2
Players can determine if they want to play with two decks or 104 cards.
Would like to discuss new features or variations for Big Two? Need a custom rule? Have a question? Got a suggestion? Don't see a game you want to play? Please contact us by
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